Game Programming
Visual Sound Reference
This is a new way to see an environment around a player or user.
When the user moves or uses the clap feature it creates sound references that do almost what echolocation would do. These can let the user see the world around them.
Engine: Unity
Language: C#
Weight, We're Blocks?
Weight, We're Blocks is a little puzzle game about an orange and a purple block that need to work together to make it to the end.
Engine: Unity2D
Language: C#
Garden Wars
This video is the physical version of the digital game they work in practically the same way
Team:
Ely Schirtzinger
Casey Grant
Holly Flink
Project: This was a small physical board game we had made and really wanted to make it into a digital game and it is pretty close to the original other than a couple things we couldn't get to work in digital.
Engine: Unity2D
Language: C#
Co-Worker Throwdown
Co-Worker Throwdown is a top down shooter game where your co-workers are attacking and you need to defend yourself.
Engine: Unity
Language: C#
Save Those Animals
Save Those Animals is a small game where you just infinitely catch animals and set them free. This is a sequel to the game OH HE GOIN' and a prequel to Launch those animals
Engine: Unity 3D
Language: C#