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Game Design

Visual Sound Reference

This is a new way to see an environment around a player or user.

When the user moves or uses the clap feature it creates sound references that do almost what echolocation would do. These can let the user see the world around them.

Engine: Unity

VSR in editor.PNG
VSR Hallway.PNG
VSR in game.PNG

Weight, We're Blocks?

Weight, We're Blocks is a little puzzle game about an orange and a purple block that need to work together to make it to the end.

Engine: Unity2D

WWB1.png
WWB3.png

Why Are You Like This

Why are you like this is an RPG comedy game. You get to choose your player and go on this glitched-filled adventure helping the developers fix their game.

Engine: Godot

Contributions:

Level Designer & Programmer- Ely Schirtzinger

Casey Grant

Holly Flink

Desiree Macias

IMG_3985.HEIC

Draw a card with a word and give it a prompt. Once all players have done so the player who drew the word card will vote on which prompt was the best. The person with the most points after 10 rounds wins.


https://youtu.be/ITfcPkssdHA  -Full Video

Contributions:

Ely Schirtzinger

Holly Flink.

Game Programming

IMG-2672.JPG

Level Design

Level Design Tutorials

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