Game Design
The objectives to graduate with the Game Design degree
01
Prototype and complete original games for multiple platforms following the full game production pipeline.
An RPG comedy game. You get to choose your player and go on this glitched-filled adventure helping the developers fix their game.
Engine: Godot
Contributions:
Level Designer & Programmer- Ely Schirtzinger
Casey Grant
Holly Flink
Desiree Macias
Draw a card with a word and give it a prompt. Once all players have done so the player who drew the word card will vote on which prompt was the best. The person with the most points after 10 rounds wins.
https://youtu.be/ITfcPkssdHA -Full Video
Contributions:
Ely Schirtzinger
Holly Flink.
02
Create and implement game elements, systems, and play mechanics using industry-standard tools, techniques, and production methods, including art or scripting/programming applications.
Weight, We're Blocks is a little puzzle game about an orange and a purple block that need to work together to make it to the end.
Lead Programming: Ely Schirtzinger
Programming and Design help: Casey Grant
This is a look into the world of scripting that shows off a bunch of mechanics and how I did them
Lead for everything: Ely Schirtzinger
03
Demonstrate effective game design practices and techniques within the project scope and context such as genre, style, platform, and audience.
Weight, We're Blocks is a little puzzle game about an orange and a purple block that need to work together to make it to the end. This iteration has puzzle that work with color mixing and other more special mechanics.
Lead for everything: Ely Schirtzinger
This is a level for the game golf with your friends made in the in-game editor. It is supposed to be based on a real mini golf course just deep in the woods.
Lead for everything: Ely Schirtzinger
04
Demonstrate the ability to evaluate game designs for a variety of game play mechanics, game applications, and game genres.
05
Dragon Sanctuary is a game about saving the dragons and them lending their power to you to help save even more.
Effectively articulate game design elements and mechanics across disciplines utilizing written and verbal communication skills.
Weight, We're Blocks is a little puzzle game about an orange and a purple block that need to work together to make it to the end. This iteration has puzzle that work with color mixing and other more special mechanics.
Lead for everything: Ely Schirtzinger
This is an asymmetrical game that was put together with random items we had laying around. It's like chess and some other game jammed together.
Worked on with Holly Flink, Casey Grant.
06
Establish collaboration, mentorship, and professional leadership skills by working with other disciplines to deliver highly polished and completed projects.
A Golf With Your Friends Editor tutorial to help teach people how to use it because the official one is hard to understand.
A Minecraft cave terraforming and texturing video.